![]() Charge power provides spell points to use your spell abilities Mage 14 life, 7 cards: Focuses on card advantage, but each race has a unique spell. Charge power deals 2 damage to a champion or troop Warrior 25 life, 6 cards: Focuses on enhancing troops in your deck and dealing damage. Charge power shuffles two free actions into your deck. Primal Chests may even have sleeves!Ĭleric 22 life, 7 cards: Focuses on life gain and other defensive abilities. At 1 and 3 wins you get an extra pack for your deck.įeast of Abundance: For the next 6 days you receive a random reward for each dungeon you complete: either an exclusive card or one of its two equipmentsĬhests: You can open them! They'll have equipment, alternate art cards, exclusive cards, or mercenaries. Released Sets: Shards of Fate, Shattered Destiny, Armies of Myth, Primal Dawnįrost Ring Arena: Fight a gauntlet of AI opponents with a 3-life limit to win gold, equipment, and exclusive cardsĬampaign: Create a character to explore a world map, complete dungeons, and earn gold, equipment and exclusive cardsĮvolution Gauntlet: A new PvP mode where you open two packs (plus bonus commons/uncommons) and create deck. It's a one-time thing, so you won't need to worry about that in the future. Due to a publisher change and German law, all accounts that hadn't been logged into for six months are scheduled to be deleted - today. I seem to still have a bunch of cards, as well as like 25 unopened boosters for the first set, so I imagine the kickstarter stuff carried over correctly. I'm going to guess that all the cards I got from the kickstarter are going to be utterly useless now because that's the nature of power Have you redeemed your Kickstarter code yet? How recently have you logged in? Wish I had a premade deck to start with or something, to familiarize myself with stuff.Īlso have a chunk of chests of various stripes, which I don't really know what they're for. Guess I'll start with a classic green/something weenie deck. Building a deck is going to take some doing. Enough to not have much of an idea of what to build. I have 22 first set booster unopened, and a fair amount of cards. Also something like 3 of two other sets, which I opened. If you really want some of the more recent packs/cards, you can sell your older ones in the auction house for platinum and buy the newer stuff from the AH or straight from the store. Many, many Set 1 and 2 cards are still staples for competitive decks in constructed format, and every card (minus one or two) is allowed in the Frost Ring arena and PVE campaign. You can't currently use your Set 1 or 2 packs to play in limited format tournaments (drafts, sealed, and sealed/evolving gauntlet), but other than that your stuff is far from useless. There are also several guides that have been posted to the Hex community area on Steam.Īs for your Kickstarter cards: depending on what level you backed at you likely have mostly Set 1 boosters, some alternate art PVP cards, and some PVE-only cards with equipment (and some mercenaries, which haven't been implemented in PVE yet). You might want to check out the various articles that have posted to both and to catch up on the state of the game-I believe both sites archive them. I'm going to guess that all the cards I got from the kickstarter are going to be utterly useless now because that's the nature of power creep? But if anyone could give me or link me to a summary of what's been going on, it would be much appreciated, instead of just jumping in cold. Now I keep hearing about the game, and apparently there's PVE stuff already, and in general it seems like it works. I backed the kickstarter ages ago, but after some weirdness with the alpha and the whole lawsuit thing and the PVE content never getting there and stuff I kinda left. Heck, the fact I don't need to type in my account name and password every time I log on is reason enough to switch IMO. I installed Steam HEX first, then realized I had the HEX standalone client installed and uninstalled that. Is there anything in particular about switching to Steam? Should I uninstall the client I have now before downloading through Steam? As far as support goes, it was pretty good.Įdit: Good to know, Incindium. When Hex was crashing for me a month or so ago, they kept in contact with me, and let me know that they had a possible solution (it did end up working) when the patch before primal dawn came out. Have you contacted support? They're pretty responsive, even if they don't have the answer. Is there a patch/update or are things with the downloader flaky again?įor me, the downloader/patcher is constantly flaky, getting stuck in endless loops checking for something, making it impossible for me to play. I seem to be downloading a large patch? Or maybe just redownloading stuff? I dunno, it seems to be a taking a couple minutes.
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